Michael Heiml
GAME DESIGNER

Working at ovos

Vienna, Austria

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Project Quicklinks

 

 

Lern Deutsch
Production, Concept, Game Design
Platform
PC iOS Android
Rating


2014-15: ovos developed this multiplayer cross-platform language learning game for the Goethe Institut.

Lern Deutsch features learning German by collecting words, exercising them and play (asynchronous) minigames with other players. Leaderboards, achievements, a branching quest system, custom avatars and social interactions add to the long-term motivation.


 

 

CURE Runners
Game & Level Design, Story, Gameplay
Platform
iOS Android
Rating


2013/14: ovos and 3Coins developed CURE Runners to educate financial literacy in a state-of-the-art parcour runner game.

CURE Runners features parcour runner-like skill-based gameplay, a 15-day decision-based branching story, day/night cycles, 45 missions, permanent and non-permanent character upgrades, a master mode, a customizeable avatar and leaderboards.

 

 

Ludwig
Game Design, Story, Gameplay
Platform
iOS Android
Rating
n/a


2010/12: ovos developed the critically acclaimed 3D adventure game LUDWIG with the story evolving around renewable energy.

Ludwig features 3D adventure-style exploration gameplay with physics/energy-based experiments and puzzles, a linear heroes' journey, an upgradeable player character, humorous dialogues and cutscenes along with a Wikipedia-style knowledge base focusing on renewable energy.

"Tolle Idee [...] lustige Unterhaltungen [...]  Gute Story" (Great story) - spielemagazin.de
"Überraschungen in Story und witzige Dialoge" (Funny dialogues) - spielbar.de

E-Virtuoses Award for “Best Game in Learning and Training” (2012)
German developer award for best Serious Game (2011)
Austrian National Price for Multimedia (2013)
Games for Change Demo Spotlight (2011)
World Summit Award (2013)

 

 

Stoked
Level Design, Editor Workflow
Platform
XBOX360 PC
Rating


2007/09: Bongfish developed this critically acclaimed backcountry freestyle snowboarding game Stoked for console.

Stoked features physically realistic snowboarding on five 64 km2 mountains, each with 120 challenges and 10 tracks, a helicopter for freeride mode, a gameplay-relevant dynamic weather/snow system, a "style/sloppy" reward system and many character/board customization possibilities along with famous boarders who challenge and push the player.

"Gelungenes Spektakel [...] echtes Snowboard-Flair" (Great border flair) - GamePro
"Cool challenges online [...] pleases diehard boarders" - IGN
"A blast [...] easy choice for boarders" - GameSpot

Staatspreis Multimedia und e-Business (2009)

 

 

SpermEX
Concept, Game Design, Gameplay
Platform
iOS Android
Rating


2013: ovos and ÖGF developed this instant #2 App Store hit that is all about sex & contraception (only available in Austria).

SpermEX features tapspeed-based gameplay, 7 contraceptions as collectable power-ups, 7 enemy-classes with unique attack patterns and counter-measures, a "super-charge" and streak-reward mode, dynamic spawning patterns, and a leaderboard.

"Super Spiel, macht süchtig" (Great game, makes addicted) - Zwetox
"Wirklich lustig zum Spielen" (Funny to play) - Martin Havlicek

 

 

Rätselhafter Auftrag
Game Design, Story, Gameplay
Platform
iOS Android
Rating


2012: ovos and Goethe Institut developed this well received detective adventure to train the german language.

Ein rätselhafter Auftrag features 2D adventure-style collect and combine gameplay, puzzles evolving around office situations (e.g. scribbling a notepad for a secret code), a branching dialogue system with interrogations, and a non-linear mystery/detective story evolving over 30 scenes including 20 characters.

"Gute Mischung aus einfach und knifflig" (well balanced challenges) - Michael A.
"Macht richtig Spaß. Bitte mehr [...]!" (great fun, make more!) - Sarah Tesch

 

 

Ratmania
Project Lead, Game Dev
Platform
Java
Rating


2005/06: I lead development of this 3D Jump'N'Run with film and CG videos. Ratmania was part of my thesis Ludo, ergo sum.

Ratmania features time-based 3D Jump'N'Run gameplay, start-checkpoint-goal level setups, temporary power-ups, 9 levels focusing on tricks/shortcuts/secrets, video and hand-drawn cutscenes, a customizeable rat and multi-user savegame support.

"Jump'N'Run der Extraklasse" - Chip.de
"Original idea" - Softonic

Nominierung Staatspreis Multimedia und e-Business (2008)
EUROPRIX Jury Award (2008)

 

 

Jungle Imperator
Lead Development
Platform
Java
Rating
n/a


2009: Interactive music installation for up to 50 people in the 3D VR theatre "deepspace" at ARS Electronica. In Corporation with Sancho Plan and ARS Electronica futurelab.

Jungle Imperator features 6-player support, an interactive scenery that uncovers from black to colorful along with the players' rythm abilities, music by Kruger & Dorfmeister, and an immersive 3D stereoscopic surrounding by a 16x9m front and ground projection.

 

 

Papermint
Level Design
Platform
Java
Rating
n/a


2006: Avaloop developed the social community game Papermint.

Papermint features 3D paper-style open worlds in a MMO-like multiplayer universe, an explorative and chat/social interaction-based core gameplay, customizeable avatars, many minigames and possibilites to express yourself (e.g. dancing, crafting, moods).

"Creative new virtual world [...] wonderful social outlet" - insidesocialgames.com

 

 

Chaos Chronicles
Level & Challenge Concepts
Platform
Java
Rating
Not released
2010: Coreplay started working on "Myth of Glory", later renamed to "Chaos Chronicles", a turn-based CRPG dungeon crawler.

 

 

Fit For Fun (Wii)
Level Design, Staging, Motion Control
Platform
Java
Rating
2010: Coreplay (Publisher: bitComposer) developed this virtual fitness trainer for Wii.

 

 

Fit For Fun (NDS)
Game Design, Interface, Quiz
Platform
Java
Rating
2010: Coreplay (Publisher: bitComposer) developed this virtual diet coach for Nintendo DS.

 
 
Last Update: May 2015